Publications

Peer Reviewed Journals

  1. [accepted] Daniel Eckhoff, Jan Schnupp, Colin Blakemore, Ryszard Auksztulewicz, Reuben Chaudhuri, Royce Ng, Björn Friedrich, Alvaro Cassinelli⁠, Investigating the Neural Correlates of a Thermal Illusion in Augmented Reality, IEEE Transactions on Visualization and Computer Graphics (IEEE TVCG). Special issue selected papers 2026 IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), [28/1/2026]
  2. [accepted] Alston Lantian Xu, Pingchuan Ke, Alvaro Cassinelli, Semantic Anchors: How Object Familiarity and Rotational Context Shape Rotation Perception in VR, IEEE Transactions on Visualization and Computer Graphics (IEEE TVCG). Special issue selected papers 2026 IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), 9 pages, 28/1/2026]
  3. Liu Chang, Alvaro Cassinelli,Five Design Patterns for Integrating Story Play’s Therapeutic Narrative Elements with Interactive Technology, Immersive Media and User Experience (IMUE Journal), Vol.1 [22/12/2025] https://doi.org/10.65638/2978-8811.2025.01.03
  4. Samuel Hidalgo-Caballero, Alvaro Cassinelli, Emmanuel Fort, Matthieu Labousse, Frugal random exploration strategy for shape recognition using statistical geometry, Physical Review Research, American Physical Society, doi.org/10.1103/PhysRevResearch.6.023103, (8 pages) [26/5/2024]
  5. Woo Olive K. L., Lee Antoinette M., Ng Royce, Eckhoff Daniel, Lo Raymond, Cassinelli Alvaro: Flourishing-Life-Of-Wish Virtual Reality Relaxation Therapy (FLOW-VRT-Relaxation) outperforms traditional relaxation therapy in palliative care: results from a randomized controlled trial, Frontiers in Virtual Reality, Vol 44, (11 pages) DOI=10.3389/frvir.2023.1304155 [31.1.2024]
  6. Eckhoff, D.,  Schnupp, J., & Cassinelli, A.: Temporal precision and accuracy of audio-visual stimuli in mixed reality systems. PLoS ONE 19(1): e0295817. 10.1371/journal.pone.0295817, (15 p.) [2.1.2024]
  7. Ng, R., Woo, O., Eckhoff, D., Zhu, M., Lee, A. and Cassinelli, A.: Participatory Design of a Virtual Reality Life Review Therapy System for Palliative Care, Frontiers VR, Virtual Reality and Medicine, Vol 5, (12 pages) [14.5.2024]
  8. S. Hidalgo-Caballero, S. K. Sreenivas, V. Bacot, S. Wildeman, M. Harazi, X. Jia, A. Tourin, M. Fink, A. Cassinelli, M. Labousse, and E. Fort, Damping-driven time reversal for waves, Physical Review Letters, Vol. 130, Issue 8, DOI:10.1103/PhysRevLett.130.087201 [24.01.2023]
  9. Can Liu, Chenyue Dai, Qingzhou Ma, Brinda Mehra, Alvaro Cassinelli, AngleCAD: Surface-based 3D Modelling Techniques on Foldable Touchscreens, Proc. of the ACM on Human-Computer Interaction (PACMI), Volume 6, Issue ISS, Article No.: 582pp 592–616, (25 pages) [14.11.2022]
  10. Jiaming Liao, Alvaro Cassinelli, Too Good to Be True: An Art Project Using Machine Learning as A Metaphor of Failure, Journal of Global Pop Cultures, (12 pages/online) [5.9.2022]
  11. D. Eckhoff, C. Sandor, G. L. Y. Cheing, J. Schnupp, and A. Cassinelli, Thermal Pain and Detection Threshold Modulation in Augmented RealityFrontiers of Virtual Reality (13 pages) DOI:10.3389/frvir.2022.952637 [14.09.2022]
  12. Hidalgo-Caballero, S., Cassinelli, A., Labousse, M. & Fort, E., Mean arc theorem for exploring domains with randomly distributed arbitrary closed trajectories, European Physical Journal Plus (PublisherSpringer Nature), 137(4), 501, (7 pages) [4.2022]
  13. J. Puig, A. Carusi, A. Cassinelli, Ph. Pinel & A. S. Hoel: A-me and BrainCloud: Art-Science Interrogations of Localization in Neuroscience, Leonardo (MIT Press) 2018; Vol. 51 (2): pp: 111–117, DOI:10.1162/LEON_a_01382 [2018]
  14. V. Kastrup, A. Cassinelli, P. Quérette, N. Bergstrom & E.Sampaio: Tactile Radar: Experimenting a computer game for the visually disabled, Disability and Rehabilitation Journal, 18: 1-8, DOI: 10.1080 17483107 2017 1378391 [9.2017]
  15. A. Cassinelli, E. Sampaio, S.B. Joffily, H.R.S. Lima & B.P.G.R. Gusmão: Do blind people move more confidently with the Tactile Radar?, IOS Press, Tech. & Disability, Vol.26, N.2-3, pp: 161–170 [2014]
  16. Y. Watanabe, A. Cassinelli, Takashi Komuro & Masatoshi Ishikawa: Interactive Display System based on Adaptive Image Projection to a Deformable Tangible Screen [Best Paper Award], Trans. of the Virtual Reality Society of Japan (VRSJ), Vol.15, No.2, pp: 173-182 [2010]
  17. N.Ogawa, K.Kikuta, H.Oku, T.Hasegawa, A. Cassinelli & M.Ishikawa: Real World Oriented Interaction System  with Microorganisms and Its Preliminary Study, IPSJ Journal, Vol.49, No.10 [10.2008]
  18. A. Cassinelli, M. Naruse & M. Ishikawa: Multistage Network with Globally Controlled Switching Stages and its implementation using Optical Multi-interconnection Modules, IEEE/OSA Journal of Lightwave Technology, Vol.22, No.2, pp.315-328 [2.2004]
  19. A. Cassinelli, P. Chavel & M. Desmulliez: Dedicated Optoelectronic Stochastic Parallel Processor (OSPP) for real-time image processing: motion detection demonstration and design of a hybrid CMOS/SEED based prototype, Applied Optics, 40, No.35, pp: 6479-6491 [12.2001]
  20. R. Pankoke, A. Cassinelli, P. Sillard, C. Dorrer, P. Leishing et R. Frey: Générateurs et amplificateurs paramétriques optiques monomode transverse, Annales de Physique, France 20, 593-594 [1995]

Peer Reviewed Conference Proceedings

  1. [accepted] Daniel Eckhoff, Jan Schnupp, Colin Blakemore, Ryszard Auksztulewicz, Reuben Chaudhuri, Royce Ng, Björn Friedrich, Alvaro Cassinelli⁠, Investigating the Neural Correlates of a Thermal Illusion in Augmented Reality, 2026 IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), [28/1/2026]
  2. [accepted] Alston Lantian Xu, Pingchuan Ke, Alvaro Cassinelli, Semantic Anchors: How Object Familiarity and Rotational Context Shape Rotation Perception in VR, 2026 IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), 9 pages, [28/1/2026]
  3. [accepted] Pok Yin Victor Leung, Alvaro Cassinelli, Miu LingLAM, Near-Field Laser-Line Pose Sensing for Absolute Localization of Mobile Robots and Handheld Tools in Construction, Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2026) – Humanistic Computation & Intelligence, [29/4-1/5/2026]
  4. Y. Bai, Sh. Li, A. Cassinelli: Through the Looking Cube: Solving the Rubik’s Cube from Within, SIGGRAPH ASIA / Art Papers, Hong Kong, [15-18/12/2025]
  5. Cassinelli, A., Mok, H. C. S., Huang, J., Leung, P. Y. V. & Klein, T.: Vector Clay Printer: A Dual-Material 3D Clay Printer with Steerable Inner Nozzle and Concentric Piston, ACM SIGGRAPH 2025 / Emerging Technologies, Vancouver, Canada [10-14/8/2025]
  6. A. L. Xu & A. Cassinelli: Perceptual Biases in Multiview Navigation: Insights from Embodied Spatial Cognition and Mental Rotation, Creativity & Cognition Conference 2025, Association for Computing Machinery (ACM), (virtual, United Kingdom) [23-25/6/2025]
  7. A. Cassinelli & T. Klein: Cymatic Ground: Modal Analysis for Responsive Architectural Design, NEXUS Conference 2025, Architecture and Mathematics, Vicenza, Italy [3-6/6/2025]
  8. P. Ch. Wong, D. Saakes, A. Cassinelli: Interoceptive Objects: opportunistic harnessing of internal signals for state self-monitoring, 30th ACM Conf. Intelligent User Interfaces (IUI2025), [24-27/3/2025]
  9. D. Eckhoff, J. Schnupp, and A. Cassinelli: When Flames Feel Real in Augmented Reality: Effects of Plausibility and Placement of Virtual Flames on the Burning Hand Illusion and Physiological Responses, 32nd IEEE Conf. VR & 3D User Interfaces [8-12/3/2025]
  10. Zhang, L., Huai, Y., Zhia, H., Jiayi, W. Cassinelli, A., Zhu, K.,:ThreadTessel: A Modularized Tangible Toolkit Leveraging Origami Tessellation for Designing Thread-actuated Shape-changing Structures, Tangible Embedded Interaction (TEI 2025 Papers), [4-7/3/2025]
  11. L. Zhang, Y. Yuan, J. Li, A. Cassinelli, K. Zhu, WhisperCup: A Design Exploration for Improving the Remote Communication between Chinese Parents and Their Adult Children through Digitally-Augmented Everyday Objects, Proc. ACM Human Computer Interaction, 8, MHCI, Article 287 https://doi.org/10.1145/3676534 (26 pages) [9/2024]
  12. Liu Chang, Alvaro Cassinelli: An Augmented Reality Installation to Metaphorically Represent the Causes, Manifestations, and Consequences of School Bullying in East Asia, International Symposium on Electronic Arts (ISEA 2024), Brisbane, Australia 21-29/6/2024, [1/2/2024]
  13. Alvaro Cassinelli & Tobias Klein. 2023. Cymatic Ground. SIGGRAPH Asia 2023 Art Gallery (SA ’23). ACM, New York, NY, USA, Article 7, 1. https://doi.org/10.1145/3610537.3622961 [12-15/12/2023]
  14. A. Cassinelli & D. Saakes, The Zoetop: a kinaesthetic aware zoetrope, ACM Siggraph Asia E-Tech 2023, Sydney, Australia [12-15/12/2023]
  15. Ng, R., YUEN, V., & Cassinelli. A. Chenrezig Sadhana VR: A Novel Arousal-Based Virtual Reality Neurofeedback Meditation System. 23nd IEEE Intl. Symp. on Mixed and Augmented Reality (ISMAR) (W9 – MARMH: 4th Workshop on Mixed/Augmented Reality for Mental Health), 5 pages, [08/2023]  
  16. C. Harada, O. Kyaw, A. Cassinelli, P. Pascual, N. M. Dwidiani, K. Wangchu, A. Wee, R. Sim, T. Diez & D. Huynh, Developing green hydrogen low-cost research and development platform for production, storage and transport in Bhutan, 19th Intl. FabLab Conf. and Symposium (FAB23), Proc. Fab 23 Papers Stream, Rotterdam, Netherlands, p63-79 (17 pages) [25.7.2023]
  17. D. Eckhoff, R. Ng, A. Cassinelli, Virtual Reality Therapy for the Psychological Well- being of Palliative Care Patients in Hong Kong, IEEE Intl. Symp. on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct Workshop), IEEE Digital Library, 5 p [17-21.10.2022]
  18. J. Haebich, ES Kim, A Cassinelli, Radiant soma, ACM SIGGRAPH 2022 Art Gallery, (to appear in PACMCGIT Journal, Special issue on SIGGRAPH 2022 Art Papers), New York, NY, USA, Article 5, 1–2. DOI:10.1145/3532837.3534950 [25.7.2022]
  19. Kim, E. S., Haebich, J. K. & Cassinelli, A., Radiant Soma: Visualization of Movement Through Motion Capture and Lasers, MOCO ’22: ACM Proceedings of the 8th Intl. Conf. on Movement and Computing, 7 pages, DOI:10.1145/3537972.3537979, [22/6/2022]
  20. Liu, C., Sandor, C., & Cassinelli, A. A Mixed Reality Installation to Elicit Reflexivity on Adverse Childhood Experiences. 27th Intl. Symposium on Electronic Art (ISEA22), Barcelona, 8 p. [15.6.2022]
  21. J. Campbell, A. Cassinelli, D. Saakes and D. Rompapas, B-Handy: An Augmented Reality System for Biomechanical Measurement, IEEE Conf. on VR and 3D User Interfaces, Abstracts and Workshops (VRW), pp. 976-977 (2 page + poster), DOI:10.1109/VRW55335.2022.00339 [12/03/2022]
  22. Wong, P.Ch., Sandor C., Cassinelli A., Recognition of Gestures over Textiles with Acoustic Signatures, SA ’21 ACM SIGGRAPH ASIA Emerging Technologies, [14-17.12.2021]
  23. Haebich, J., Sandor C., Cassinelli, A., Integration of stereoscopic laser-based geometry into 3D video using DLP Link synchronisation, SA’21 ACM SIGGRAPH ASIA Emerging Technologies, [14-17.12.2021]
  24. Canet, M., Guliajeva, V., Cassinelli, A. The Beautiful Encounters, ARTECH 2021 “hybrid praxis – art, sustainability & technology”, 10th Intl. Conf. Digital and Interactive Arts, Portugal, [13-15/10/2021]
  25. Eckhoff, D., Cassinelli, A., Sandor, C., Heat Pain Threshold Modulation Through Experiencing Burning Hands in Augmented Reality, IEEE Intl. Symp. Mixed & Augm. Reality (ISMAR), Italy [4.10-8.10/2021]
  26. Campbell, J., Ta, V., Cassinelli, A. & Constantine, R. D., Project Ariel: An Open Source Augmented Reality Headset for Industrial Applications, UbiComp ’21: Adjunct Proc. of the 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proc. of the 2021 ACM International Symposium on Wearable Computers (ISWC 21′), pp: 462-466 [21.09.2021]
  27. Hidalgo, S., Kottigegollahalli, S., Harazi, M., Bacot, V., Fink, M., Cassinelli, A., Fort, E. & Labousse, Time reversal of waves and selective spectral hole burning by dissipation pulses, Proc. Waves in Time-Varying Media Workshop Series, Payne, T., Ed Online, [30.06.2021]
  28. Kim, E. S., Sandor, C., Haebich, J. K. & Cassinelli, A., Playing with Soma: Speculating on the Physical Body and Somatic Practice of AI, Art Machines 2: International Symposium on Machine Learning and Art 2021 (AM2), p. 31-38, [14.06.2021]
  29. Rompapas D.C., Rodda Ch., Brown B.C., Zerkin N.B., Cassinelli A., Project Esky: An Open Source Software Framework for High Fidelity Extended Reality, CHI EA ’21: Extended Abstract of the 2021 CHI Conference on Human Factors in Computing Systems, Art. No. 265, pp:1-6 [8.5.2021]
  30. Eckhoff, D., Li-Tsang, C., Cheing, G., Cassinelli, A. & Sandor, C., Investigation of Microcirculatory Effects of Experiencing Burning Hands in Augmented Reality, Proceedings – 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, p.569-570, [03.2021]
  31. Cassinelli, A., Sandor, C. & Saakes, D., Back and Forth – pneumatic anadrome [Serial Painting 1], SA ’20: ACM SIGGRAPH Asia 2020 Art Gallery, art.7, 8 pages, [4.12.2020]
  32. Haebich, J., Sandor, C., Cassinelli, A., Interactive Minimal Latency Laser Graphics PipelineSA ‘20: ACM SIGGRAPH Asia 2020 Emerging Technologies, [12.2020].
  33. Chang, L., Cassinelli, A. & Sandor, C., Augmented Reality Narratives for Post-Traumatic Stress Disorder Treatment, Adjunct Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality: ISMAR-Adjunct 2020, p. 306-309 9288433 [11.2020]
  34. Willemsen, P., Kuhl, S., Bruder, G., Serafin, S., Cassinelli, A., Kim, K., Cho, I. & Piumsomboon, T., Preface Proceedings SUI 2020: ACM Symposium on Spatial User Interaction. ACM SUI, p. vi-vii (Proceedings – SUI: ACM Symposium on Spatial User Interaction), [31.10.2020]
  35. Barrera-Machuca, M. D., Cassinelli, A. & Sandor, C., Context-Based 3D Grids for Augmented Reality User Interfaces, UIST ’20 Adjunct: Adjunct Publication of the 33rd Annual ACM Symposium on User Interface Software and Technology, p. 73-76 [10.2020]
  36. Rompapas D.C., D.F. Quiros, Ch.Rodda, B.Ch. Brown, N.B. Zerkin, and A. Cassinelli, Project Esky: Enabling High Fidelity Augmented Reality on an Open Source Platform. In Companion Proc. of the 2020 Conference on Interactive Surfaces and Spaces (ISS ’20). ACM, NY, USA, p. 61–63, [2020].
  37. Eckhoff, D., Sandor, C., Cassinelli, A.Exploring Perceptual and Cognitive Effects of Extreme Augmented Reality Experiences. In Doctoral Consortium of the 18th IEEE International Symposium on Mixed and Augmented Reality [2019].
  38. V. Kastrup, A. Cassinelli, P.Quérette, N. Bergstrom & E.Sampaio: Radar Tátil: Experimentando um jogo de computador para pessoas com deficiência visual, CBTA 2018 (Congresso Brasileiro de Tecnologia Assistiva), [12-14/9/2018]
  39. Parshakova T., Minjoo Cho, Cassinelli A., Saakes D.: Furniture that learns to Move Itself, ACM SIGCHI Conference on Human Factors in Computing Systems, Denver, CO. USA [6-11/4.2017]
  40. Cassinelli A., Saakes D.: Data Flow, Spatial Physical computing, Proceedings of the ACM 11th Int. Conf. on Tangible Embedded & Embodied Interaction (TEI’17), Yokohama, Japan [20-23/3.2017]
  41. Parshakova T., Mijoo Cho, Cassinelli A., Saakes D.: Ratchair: furniture that learns to move itself with vibration [E-Tech CONTEX Prize], SIGGRAPH E-Tech, Anaheim CA, USA [24-28/7.2016]
  42. 安宅 佑樹,カシネリ アルバロ, 渡辺 義浩, 石川 正俊: 特徴音による無線無電源インタフェースの実現 (Acoustic Phidgets: untethered passive controllers from acoustic signatures), 第20回日本バーチャルリアリティ学会大会論文集, Virtual Reality Society of Japan (VRSJ), 11C-6 [2015]
  43. Y. Masahiko, A. Cassinelli, O.Kohei , O.Hiromasa & I.Masatoshi: Proposal and fundamental study of a display method relying on afterimage and a flying tracked object as support for projection, Transactions of the Virtual Reality Society of Japan (VRSJ), 20(1), 55-64 [2015]
  44. 高橋 彩 , 岩崎 健一郎 , カシネリ アルバロ: 仮想コンテナ重畳システムを用いた拡張現実感ユーザインタフェースの評価手法の検討 (An assessment method of augmented reality interface using volumetric virtual object overlay system),Proc. of the VRSJ, Annual Conf. 19, 314-317 [17/9.2014]
  45. Wang L., Cassinelli A., Oku H., Ishikawa M.:A pair of diopter adjustable eyeglasses for presbyopia vision correction, SPIE Optics + Photonics, San Diego, CA, USA [17-21/8.2014]
  46. Watanabe Ch., Cassinelli A., Watanabe Y., Masatoshi I.: Generic Method for Crafting Deformable Interfaces to Physically Augment Smartphones, ACMSIGCHI, Toronto, ON, Canada [26/4-1/5.2014]
  47. Puig J., Perkis A., Pinel P., Cassinelli A., Masatoshi I.: The Neuroscience Social Network project, SIGGRAPH ASIA 2013, Hong Kong [19-22/11.2013]
  48. Puig J., Perkis A., Hoel A.S., Cassinelli A.: A-me: Augmented Memories, SIGGRAPH ASIA Art Papers, Hong Kong [19-22/11.2013]
  49. 安井雅彦,カシネリアルバロ,奥村光平,奥寛雅,石川正俊: Proposal and Fundamental Study of a Large Field Laser Display Relying on Afterimage and a Flying Tracked Object as Support for Projection, Trans. 18th Virtual Reality Society Japan (VRSJ’13), Osaka, pp: 499-502, [18.9/2013]
  50. Steimle J., Benko H., Cassinelli A., Ishii H., Leithinger D., Maes P., Poupyrev I.: Displays Take New Shape: An Agenda for Future Interactive Surfaces, CHI’13 Extended Abstracts on Human Factors in Computing, ACM Press, pp: 3283-3286, Paris, France [26/4.2013]
  51. Väänänen-Vainio-Mattila K., Häkkilä J., Cassinelli, A., Müller J., Rukzio E., Schmidt A.:Experiencing Interactivity in Public Spaces (EIPS), CHI’13 Extended Abstracts on Human Factors in Computing, ACM Press, pp: 3275-3278, Paris, France [26/4.2013]
  52. Cassinelli, A., Ängeslevä, J., Watanabe, Y., Frasca, G., Ishikawa, M.: Skin Games, Proc. of the ACM Int. Conf. on Interactive Tabletops and Surfaces (ITS’12), pp: 323-326, CA, MA, USA [11-14/11.2012]
  53. Cassinelli A., Manabe D., Perrin S., Zerroug A. and Ishikawa M.: scoreLight & scoreBots, In Proc.  ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts (CHI EA ’12), pp: 1011-1014, Austin, Texas, USA [5-10/5.2012]
  54. Wilde D., Cassinelli A., Zerroug A.: LightArrays, CHIEA’12, pp:987-990, Austin, USA [5-10.2012]
  55. Cassinelli, A., Watanabe, Y., and Masatoshi, I.: The Volume Slicing Display: a tangible interface for slicing and annotation of volumetric data [invited],Optics & Photonics Japan (OPJ’11) Symposium (Recent Advances of Digital Opto-electronic Systems and Applications), Osaka [29/11.2011]
  56. Cassinelli, A., Zhou, Y., Zerroug, A. and Ishikawa, M.: The Laser Aura: a prosthesis for emotional expression, SIGGRAPH ASIA, Sketches and Posters, Hong Kong [12-15/12.2011]
  57. 宮下令央,カシネリアルバロ,石川正俊:マウスチェア – restless-interface, エンタテインメントコンピューティング, (EC2011), セッション6B 測, 06B-01 [7-10/8.2011]
  58. 藏悠子,カシネリアルバロ,石川正俊: Extroverting Interface, エンタテインメントコンピューティング2011, (EC2011), セッション6B 測, 06B-07 [7-10/8.2011]
  59. Wilde, D., Cassinelli, A.: The Light Arrays project: The in-visible skirt and other imaginary things, SEAM Symposium: Spacing Movements Outside In, (SEAM2011), Sydney [9/2011]
  60. Zerroug, A., Cassinelli, A., Ishikawa, M.: Invoked computing: Spatial audio and video AR invoked through miming, Proc. of Virtual Reality Int. Conference (VRIC), pp. 31-32, Laval, France [4.2011]
  61. A. Cassinelli and S. Perrin: To Blink or Not To Blink, 3rd Workshop on Devices that Alter Perception (DAP) in conjunction with ISMAR 2010, Seoul, South Korea [13/10.2010]
  62. A. Cassinelli: EARLIDS & Entacoustic Performance, 3rd Workshop on Devices that Alter Perception (DAP) in conjunction with ISMAR, Seoul, South Korea [13/10.2010]
  63. Wilde, D., Cassinelli, A., Zerroug, A., Helmer, RJN., Ishikawa, M.: Light Arrays: A system for extended engagement, Proc. ICDVRAT/ArtAbilitation, Valparaíso, Chile [9.2010]
  64. T.Niikura, Y. Hirobe, A. Cassinelli, Y. Watanabe, T. Komuro, M. Ishikawa: In-air Typing Interface for Mobile Devices with Vibration Feedback, ACM SIGGRAPH Proc., LA [2010]
  65. A. Cassinelli, A. Zerroug, Y. Watanabe, J. Ängeslevä and M. Ishikawa: Camera-less Smart Laser Projector [invited], ACM SIGGRAPH E-Tech, Los Angeles, [25-29.7.2010]  
  66. A. Cassinelli, Y. Kuribara, A. Zerroug, D. Manabe and M. Ishikawa: scoreLight: playing with a human sized laser pickup, International Conference on New Instruments for Musical Expression (NIME’10), Sydney, Australia, pp: 144-149, [15-18.2010]
  67. Reynolds C., Hertrich, S., Cassinelli, A., Ishikawa, M. and Smith, M.: Ethical Aspects of Video Game Experiments, Video Games as Research Instruments Workshop / Conference on Human Factors in Computing Systems (CHI’10), Atlanta, Georgia, USA [10-15/4.2010]
  68. A. Cassinelli, A. Zerroug, J. Ängeslevä and M. Ishikawa: Camera-less Smart Laser Projector, 12th Laval Virtual, VRIC Proc. & ReVo session, Extended Abstracts, pp: 291-295, [2010]
  69. Reynolds, C., Cassinelli, A., Watanabe, Y., and Ishikawa, M.: I am near my navel: learning mappings between location and skin, Key Issues in Sensory Augmentation, Univ. of Sussex, UK. [26-27/3.2009]
  70. A.Cassinelli, Y.Kuribara, D.Manabe & M.Ishikawa: scoreLight, SIG. ASIA Art, Yokohama, p:15 [2009]
  71. A. Zerroug, A. Cassinelli & M. Ishikawa: Virtual Haptic Radar, SIG. ASIA E-Tech, Yokohama [2009]
  72. A.Cassinelli & M.Ishikawa: Volume Slicing Display, SIG. ASIA, E-Tech, Yokohama, p:88 [2009]
  73. Reynolds, C. and Cassinelli, A.: Machine Self-Sacrifice, 8th International Conference of Computer Ethics: Philosophical Enquiry,Corfu, Greece [26-28/6.2009]
  74. H.Ando, A.Cassinelli, J.Watanabe: Ghostly Images Appearing in Moving Human Eyes and Still Machine Eyes [invited], DIGITAL EXPERIENCES, SIGGRAPH ASIA, pp: 52, Singapore, [10-13/12.2008]
  75. Cassinelli, A., and Ishikawa: Boxed Ego, Devices that Alter Perception Workshop DAP’08 with UbiComp, Seoul, South Korea [21/9.2008]
  76. Reynolds, C., Cassinelli, A., and Ishikawa, M.:Aural Antennae, DAP’08 with UBICOMP, Sept. 21st, Seoul, South Korea [21/9.2008]
  77. Zerroug, A., Cassinelli A. and Ishikawa, M.: Spatial coverage vs. sensorial fidelity in VR, DAP’08 with UbiComp, Seoul, South Korea [21/9.2008]
  78. Stephane, P., Riva G. and Cassinelli A.: Creation of Sympathetic Media Content, DAP’08 with UbiComp, Seoul, South Korea [21/9.2008]
  79. Y. Watanabe, A. Cassinelli, T. Komuro & M. Ishikawa: The Deformable Workspace: a Membrane between Real and Virtual Space, IEEE Tabletops & Interactive Surfaces, Amsterdam [1-3/10.2008]
  80. Reynolds, C., Cassinelli, A., Watanabe, Y., and Ishikawa, M.: Manipulating Perception, 6th European Conf. on Computing and Philosophy, Montpellier, France [16-18/6.2008]
  81. Reynolds, C., Cassinelli, A., and M. Ishikawa: Meta-perception: reflexes and bodies as part of the interface, CHI’08 Extended Abstracts, Florence, Italy [5-10/4.2008]
  82. Ishikawa M., Cassinelli A., Reynolds C.: Meta Perception [+invited talk], Laser Society Academic Lecture 28th Annual Conference, pp.199-200, Nagoya, Japan [31/1.2008]
  83. Reynolds, C., Cassinelli, A., and M. Ishikawa: Economically Autonomous Robotic Entities, Workshop on Roboethics / IEEE Conf. on Robotics & Automation (ICRA’07), Rome [10-14/4.2007]
  84. 伊藤崇仁, カシネリアルバロ, 小室孝 & 石川正俊: タンジブルスクリーンを用いた3次元物体表現 (VSD 0.1), 計測自動制御学会システムインテグレーション部門学術講演会 (SI’06), pp.774-775, Sapporo, Japan [15/12.2006]
  85. Cassinelli, A., Reynolds, C. and Ishikawa, M.: Augmenting spatial awareness with Haptic Radar, Tenth Int. Symp. on Wearable Comp (ISWC), Switzerland, pp: 61-64 [11-14/10.2006]
  86. A. Cassinelli, C. Reynolds, and M. Ishikawa: Haptic Radar, The 33rd International Conf. and Exhibition on Computer Graphics and Interactive Techniques (SIGGRAPH E-TECH),  Boston [1/8.2006]
  87. A. Cassinelli, T. Ito and M. Ishikawa: Khronos Projector, Interactive Tokyo (IT’05), Miraikan Museum of Science and Technology, Tokyo, p: 23 [25-26/8.2005]
  88. A. Cassinelli and M. Ishikawa: Khronos Projector (flex screen), SIGGRAPH E-TECH, LA, USA [2005]
  89. A. Cassinelli, S. Perrin and M. Ishikawa: Smart Laser-Scanner for 3D Human-Machine Interface, ACM SIGCHI, CHI Extended Abstract, pp: 1138-1139 Portland, Oregon [2005]
  90. A. Cassinelli, A. Goulet, M. Naruse, F. Kubota & M. Ishikawa: Load-balanced optical packet switching using two-stage time-slot interchangers, Proc. IEICE, Tokushima, pp:49-50 [21-24/9.2004]
  91. A. Goulet, A. Cassinelli, M. Naruse, F. Kubota and M. Ishikawa: A load-balanced optical packet switch architecture with an 0(1) scheduling complexity, 9th OptoElectronics and communications Conf./3rd International Conf. on Optical Internet (OECC/COIN) [7.2004]
  92. A. Cassinelli, S. Perrin and M. Ishikawa: Markerless Laser-based Tracking for Real-Time 3D Gesture Acquisition, ACM SIGGRAPH E-TECH, Los Angeles [8-12/8.2004]
  93. S. Perrin, A. Cassinelli and M. Ishikawa: Gesture Recognition Using Laser-based Tracking System, 6th Int. Conf. on Automatic Face and Gesture Recog. (FG’04), Seoul, pp: 541-546, [17-19/5.2004]
  94. A. Cassinelli, M. Naruse, A. Goulet & M. Ishikawa: Arbitration-free Time-Division Permutation Switching Suitable for All-Optical Implementation, IEICE Yamanashi, 18-q19/12  [2003]
  95. S. Perrin, A. Cassinelli and M. Ishikawa: Laser-Based Finger Tracking System Suitable for MOEMS Integration, Image & Vision Comp. (IVCNZ), pp:131-136, Massey Univ, New Zealand [26-28/11.2003]
  96. A. Cassinelli, M. Naruse and M. Ishikawa: Stage-Distributed Time-Division Permutation Routing in a Multistage Optically Interconnected Switching Fabric, 29th European Conference on Optical Communication (ECOC-IOOC), Rimini, Italy, pp: 830-831 [21-25/9.2003]
  97. A. Cassinelli, M. Naruse, M. Ishikawa and F. Kubota: Reconfigurable optical interconnections using multi-permutation-integrated fiber modules, Ext. Abstracts of the Optics Japan 2003 Conf. Japanese Society of Applied Physics (JSAP), Kanagawa, Tokyo, p: 1256 (27a-W12) [3.2003]
  98. M. Naruse, A. Cassinelli, M. Ishikawa: Two-dimensional fiber array with integrated topology for short-distance optical interconnections, Proc. IEEE LEOS, Glasgow, pp: 722-723 [14/11.2002]
  99. A. Cassinelli, M. Naruse, M. Ishikawa and F. Kubota: A modular, guided wave approach to plane-to-plane optical interconnects for multistage interconnection networks, Optics Japan Conf., Japanese Soc. of Applied Physics (JSAP), Koganei, Tokyo, p: 124-125 (3aES4) [2-4/11.2002]
  100. M. Naruse, A. Cassinelli, M. Ishikawa: Real-Time Alignment Using Mechanical Dynamics of Optical Interconnection Systems, OSA Annual Meeting & Exhibit, Orlando, p: 77 [1/10.2002]
  101. A. Cassinelli, M. Naruse, M. Ishikawa: Quadtree image compression using reconfigurable free-space optical interconnections and pipelined parallel processors, Proc. Optics in Computing Conference, Grand Hotel Taipei, Taiwan, pp: 23-25 [8-11/4.2002]
  102. A. Cassinelli, M. Naruse, and M. Ishikawa: Elemental optical fiber-based blocks for building modular computing parallel architectures, 49th Spring Meeting, Japan Society of Applied Physics (JSAP) and Related Societies, Kanagawa, Japan, pp: 1204 [27/3.2002]
  103. P. Chavel, A. Cassinelli, I. Glaser: Optoelectronic implementation of cellular automata for complex vision algorithms, ROMOPTO, 6th Optics Conf., Bucharest, Romania [4-7/9.2000]
  104. P. Chavel, A. Cassinelli and I. Glaser: Optoelectronic cellular automata for real time vision [invited], Optical Computing OC’2000, SPIE 2000, Canada, Quebec, pp: 374-381 [18-23/6.2000]
  105. A. Cassinelli, P. Chavel: Video-Rate Optoelectronic Parallel Processors for Image Processing using Simulated Annealing, III. Euro-Amer. Optoelec. Inf. Proc., Colmar, France, pp: 27 [31/5-2/6.1999]
  106. A. Cassinelli, Ph. Lalanne, P. Chavel and I. Glaser: Demonstration of Video-Rate Optoelectronic Parallel Processors for Noise Cleaning in Binary Images by Simulated Annealing, Optical Computing, OC’98, Bruges, SPIE Proc. Vol. 3490, pp: 163-166 [1998]

Non-Peer Reviewed Publications

  1. A. L. Xu, T. Ma, T. Liu, C. Liu*, A. Cassinelli*, StoryNavi: On-Demand Narrative-Driven Reconstruction of Video Play With Generative AI, arXiv:2410.03207, 18 pages, [cs.HC]
  2. Daniel Eckhoff, Royce Ng, Alvaro Cassinelli, Virtual Reality Therapy for the Psychological Well-being of Palliative Care Patients in Hong Kong, arXiv:2207.11754, 5 pages, [24.07.2022]
  3. ECKHOFF, D., SANDOR, C., Cheing, G., SCHNUPP, J. & CASSINELLI, A., Thermal Pain and Detection Threshold Modulation in Augmented Reality, bioRxiv:2022.06.22.497278, 13 pages [27.06.2022]
  4. S. H. Caballero, A.Cassinelli, M. Labousse, E. Fort, Mean arc theorem for exploring domains with randomly distributed arbitrary closed trajectories, arXiv:2201.07142, 14 pages, [18.01.2022]
  5. Haebich, J., Sandor, C. & Cassinelli, A., Classifying Cycling Hazards in Egocentric Data, Computer Vision and Pattern Recognition (cs.CV), 3 pages, Vol. arXiv:2103.08102 [15.03.2021]
  6. C. Sandor, M. Fuchs, A. Cassinelli, H. Li, R. A. Newcombe, G. Yamamoto, S. K. Feiner, Breaking the barriers to true augmented reality, arXiv:1512.05471 [cs.HC],  [12.2015]

Ph.D Dissertation

Optoelectronic Stochastic Parallel Processors For Real Time Image Processing & Application To Motion Detection (Processeurs parallèles optoélectroniques stochastiques pour le traitement d’images en temps réel). Physics/Optics with Highest Honors. Université Paris Sud – Paris XI IOTA / Laboratoire Charles Fabry de l’Institut d’Optique, Directed by Pierre Chavel [21/9.2000]

In Books & Catalogs

  1. Eckhoff, D., Cassinelli, A., Liu, T. & Sandor, C., Psychophysical Effects of Experiencing Burning Hands in Augmented Reality, 17th EuroVR International Conference, Lecture Notes in Computer Science, Springer Cham, ISBN (Electronic): 978-3-030-62655-6, p. 83-95 [2020].
  2. The analogue notebook: A forgotten exercise? in Leonardo da Vinci, Art & Science Then & Now, I. Frank & A. Rocca Ed., ISBN 978-962-442-436-2 [2019]
  3. Radar Tátil: experimentando um dispositivo de entrada em jogos digitais para pessoas com deficiência visual, in Tecnologia Assistiva, Pesquisa e Conhecimiento, Ed. Canal 6 / Mendola & Paschoarelli, Vol II, pp: 249-260, ISBN 978-85-7917-513-8 [2018]
  4. Real or Virtual Matter – or How I Learned to Stop Worrying and Love the Matrix, essay in Recto VRso 1st edition Catalog, Laval Virtual [2018]
  5. Les intelligences artificielles, entre réalité et fantasmes, on est ou?, CURIO Évolution, transcript and adaptation by F. Tran [31/1.2018]
  6. Chapters dedicated to my former “Meta-Perception Group” in Recognition and Behavior in Smart Systems 2017, annual public report booklet from the Ishikawa Laboratory [2017]
  7. Ouroboros [cover and essay], in TECNOSCIENZA, Italian Journal of Science and Technology Studies, Vol.8, No.2, SPECIAL ISSUE: Data-driven Cities? Digital Urbanism and its Proxies, C. Coletta, L. Heaphy, S. Y. Perng, L. Waller (Ed.), ISSN: 2038-3460, [2017]
  8. Skin Games, in Demo Hour, ACM INTERACTIONS 20(3):8, DOI: 10.1145/2451856.2451859, Audrey Desjardins (Ed.) [2013]
  9. Upwards, not Northward, introductory essay in Swing That Thing: moving to move, The poetics of embodied engagement, D. Wilde practice-based PhD [2011]
  10. EARLIDS & Entacoustic performance & To Blink or Not To Blink, in Devices that Alter Perception (DAP’10). Charleston/Create Space,Reynolds, C. (Ed.), ISBN-10: 1463664249 [2011]
  11. Kicked up from Flatland: some examples of 2.5 dimensional interactive displays, in Augmented Reality Urban Design, JooYun Kim (Ed.), Design Flux (Ed.), ISBN: 9788992214964 [2010]
  12. Timescape, (with H. Naito and M. Ishikawa), 大日本印 / Dai Nippon Printing Co. Ltd. (Ed.), [3.2008]
  13. Khronos Projector: essay in Area N16 Caprices de Ville (N.16), Descartes et Ci, France (Ed.), ISBN-13: 978-2352760368 [2008]